Advanced Topics in Computer Graphics

Wintersemester 2025/26

This lecture will be held in english.

The lecture will cover the following topics:

  • The course will provide an overview of advanced topics in computer graphics not currently covered by other LMU courses. In particular:
    • Emphasis on real-time algorithms suitable for videogames or interactive exploration of virtual worlds.
    • Realistic graphics: Advanced effects not present in off-the-shelf solutions; physical phenomena and implementation possibilities as algorithms.
    • Non-photorealistic graphics (for illustrations or for artistic effects); especially real-time effects.
    • Introduction to proofs of computational time limits and convergence to the correct solution.
    • Remote visualization advantages, disadvantages and implementation details.
    • Virtual reality: Caveats and available resources (content of course orthogonal to the subject Virtual Reality (2019, Vorlesung; 2021, Praktikum).
    • Applications in Serious games.

Empfohlene Vorkenntnisse:

Computer Graphics 1

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